About me
Perry is an HP Fellow and Chief Architect for the Advanced Compute & Solutions Business Unit in HP
Personal Systems, which includes the Workstation, Retail & Industry Solutions, VR, Data Science, and Edge
Compute businesses. Perry’s focus is on high performance computing architectures ranging from machine
learning acceleration to esoteric non-von-Neumann computing. Perry works closely with the HP corporate
strategy office as well as each HP business unit. He maintains close ties with industry partners, academia,
and professional societies to build next generation roadmaps and technologies.
Perry started his career at HP in the 1990’s in the HP LaserJet business in Boise, Idaho. During that time, he
worked on all things from digital imaging to computer architecture to embedded systems. His work and
contributions spanned the entire stack of technologies: device software, multi-million line firmware code
bases, hardware design, and silicon architecture. Notable inventions he built and championed include
technologies to optimize cache organization for 30% speed improvement, development of an early
implementation of a self-training system used for real-time optical systems, and optoelectronic based super
resolution.
He was a frequent collaborator with HP Labs in areas of image compression, security systems, and eventually
memristor technologies. His work also spanned academia with technology transfers with EPFL in
Switzerland, Purdue University, and Rochester Institute of Technology with specific contributions to digital
signal processing, image detection and segmentation, and power management.
Afterwards, he worked at Micron Technologies pioneering non-von-Neumann computing architecture with
one of the first true processors in memory based on DRAM fabrication processes. There he championed
various studies and designs in massively parallel with applications to security, image processing, and
adaption for early machine learning with partnerships ranging from government to supercomputing. After
departing Micron, Perry led the IOT strategy for Cradlepoint (now Ericsson) in the areas of 5G and cellular
based communications. He then founded two startups dedicated to edge computing systems.
Perry led the Microsoft Xbox Architecture team spanning a multi-discipline team of hardware, silicon,
software, and radio technologists. His worked involved various technologies ranging from next generation
Xbox console design, silicon and data flow engineering, and advances in WiFi and Bluetooth
communication for low latency. He also designed the first hyperscale cloud game streaming system
deployed today and serving millions of users worldwide with extremely low latency game play.